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28-05-2020 03:10
use older version of it instead. Version 2 is the only one that works well on my end. Credits go to Mariofan

26-05-2020 08:03
Is there an alternate way to create an sfv file? QuickSFV isn't working with me for whatever reason.

25-05-2020 21:19
@LukasB401 Hello!

25-05-2020 20:37

25-05-2020 07:02
@Verloren500 — Please stop spamming the shoutbox with your request of the same game. Nobody of the active longplayers have interest in doing it, me included.

25-05-2020 04:12
Do a longplay of Disney Princess.

20-05-2020 21:13
Hydra for Arcade Games, please

14-05-2020 23:58
@Minerio Welcome! If you have any quesions, pleas either let us know or look in the forums for support.

14-05-2020 11:19
So,welcome guys,im new here:D Wink

13-05-2020 17:02
@Mariofan98 Thanks! I waited for a long time for my longplays to come up on YouTube. Smile

Shoutbox Archive
Member Poll
Best Handheld?

Nintendo Game Boy / Color
Nintendo Game Boy / Color
13% [14 Votes]

Atari Lynx
Atari Lynx
1% [1 Vote]

Sega Game Gear
Sega Game Gear
3% [3 Votes]

Nintendo Virtual Boy
Nintendo Virtual Boy
0% [0 Votes]

Sega Nomad
Sega Nomad
2% [2 Votes]

Nintendo Game Boy Advance
Nintendo Game Boy Advance
26% [29 Votes]

Nintendo DS
Nintendo DS
19% [21 Votes]

Sony Playstation Portable
Sony Playstation Portable
13% [14 Votes]

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Nintendo 3DS
18% [20 Votes]

Sony Playstation Vita
Sony Playstation Vita
7% [8 Votes]

Votes: 112
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Started: 01.02.18

Polls Archive
Downloads: Golden Sun

Golden Sun

RPG developed by Camelot.

Story involves going into a temple or something, disturbing something, and then setting out on a great adventure to stop some people from lighting some lighthouses. Game (or rather, the series) is prone to having awesome music (my picks would be the World Map, Venus Lighthouse, Saturos Boss Fight). If it matters: the composer is Motoi Sakuraba (if a game is tri-Ace or Camelot, 9 times out of 10, he is the composer)

Gameplay is the ol' turn-based RPG thing. There is also a pretty deep class system (depending on how you organize the Djinn).

As for what I do: I'm just playing through it. I do get all Djinn (I need all of them to even get into an optional dungeon in The Lost Age) and complete all sidequests? (there's not many). Near the end of the adventure (after Crossbone Island), I reset (hard reset) the game a lot to abuse the RNG to get random drops (this game's and TLA's RNG isn't "random".) RNG abuse on: killing Tempest Lizard via Crystal Rod's Drown, getting Kikuichimonji aka K-Sword, getting Aura Gloves, getting Blessed Mace, and getting the Feathered Robe. I also do a small sequence break. I'm suppose to go to Kolima forest, fight Tret, and then go to Imil and climb the Mercury Lighthouse. Since I didn't do that, I am pretty underleveled. However, it does save a trip. On the subject of underleveled, at Tobli, I am pretty much underleveled for the rest of the game (I only grinded in Mercury Lighthouse to learn Ragnarok and on Tempest Lizard for the final battle). After clearing Crossbone Isle, I RNG Abuse Tempest Lizard to level up to 32. At Tolbi, I got a bunch of items using the Lucky Medals (Assassin Blade comes to mind) and from the slots (Game Tickets are used. Items are mainly Running Shirts, Hyper Boots, and Quick Boots). I don't show any of these, hence the equipment checking. As for class setup: I switch around Djinn (always played the game with everyone in default class), but Garet almost always have Avoid available (inb4SacredFeathers). Isaac is usually always in default class (Ragnarok wrecks the hell out of everything). There are times where I stay in a menu too long due to arranging Djinn. On some fights, I spam Djinn in hopes of getting a Djinn kill (when defeated, they flash and let out another scream. Doing this nets more EXP and Coins as well as increasing drop rate. As mentioned, this game's RNG isn't "random" and no item is a "random drop".)

That instant kill against Toadonpa? I wasn't even expecting that to happen.


August 02 2011 07:56:14
Download 1225
Length 15:23:08
Language English

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