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17-09-2020 18:43
@Spazbo4 Darn tootin' I am. Wink

17-09-2020 18:33
@DiggerandIndy i hope you are going to 100% all 3 mario games in mario 3d all stars as i was planning on doing that

13-09-2020 17:13
I'm back

13-09-2020 16:06
I'm fewds but my account is doesn't work because that theme im using another theme but he's tell me ''Fatal Error'' soo im using New account

13-09-2020 14:39
@fewds Hello.

12-09-2020 22:51
I'm a newbie here

12-09-2020 22:37
yo guys Smile

30-08-2020 19:44
Please disregard the "Amazing Bumpman" file. I accidentally uploaded the wrong name, it's under "Colecovision - Amazing Bumpman".

30-08-2020 03:14
Ask any admin here for the Longplayer role after uploading your video to our FTP first.

28-08-2020 11:46
Ok, it's added

Shoutbox Archive
Member Poll
Best Handheld?

Nintendo Game Boy / Color
Nintendo Game Boy / Color
14% [19 Votes]

Atari Lynx
Atari Lynx
1% [1 Vote]

Sega Game Gear
Sega Game Gear
2% [3 Votes]

Nintendo Virtual Boy
Nintendo Virtual Boy
1% [2 Votes]

Sega Nomad
Sega Nomad
1% [2 Votes]

Nintendo Game Boy Advance
Nintendo Game Boy Advance
24% [32 Votes]

Nintendo DS
Nintendo DS
19% [26 Votes]

Sony Playstation Portable
Sony Playstation Portable
11% [15 Votes]

Nintendo 3DS
Nintendo 3DS
20% [27 Votes]

Sony Playstation Vita
Sony Playstation Vita
6% [8 Votes]

Votes: 135
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Started: 01.02.18

Polls Archive
Downloads: Pitfall: The Mayan Adventure
Downloads Home > 32X > Pitfall: The Mayan Adventure

Pitfall: The Mayan Adventure

Pitfall: The Mayan Adventure, a sequel to the original Pitfall game on the Atari 2600 released in 1982. The Mayan Adventure was developed and published by Activision for the Snes, Genesis and SegaCD in 1994 with the 32X version shown here released in 1995.

The SegaCD is the best of the original releases due to additional cd soundtracks, fmv and extra levels. The 32x version includes the extra 3 levels from SegaCD version over the initial Genesis/Snes versions. The game also includes a Bonus level where you can play the Original Atari 2600 Pitfall game. More on this later.

The game is a fairly linear platformer that looks like a maze but you can really only go one way with a few levels having forks for a different route but still wraps round so you don't really miss anything. The game features some really nice artwork and your Pitfall Junior character features lots of animations which you see when dying in different ways. Music is minimal in this version and the sounds are a bit scratchy.

I'm not a huge fan of platform games in general, but this one is actually quite difficult, especially when jumping around as it feels like you are running on ice most of the time. A tiny nudge in the direction you want to go can cause a big movement on screen and get you into all sorts of trouble. This longplay is in no way a speedrun as I spend time (too long?) doing a little back tracking here and there to show hidden lives and other collectables that really don't do much except add to your score and the game doesn't even have a high score table. While I try to show everything, I think I may have missed one bonus room. I also collect all the Pitfall letters in order to show the final screen att the end of the game. A lot of effort for a whole lot of nothing. Maybe you could take a picture of it with your score and send it into Activision for an exclusive pin badge!

During the game I get to the Atari 2600 Bonus game. To keep the video flowing I cut this segment out and put it at the end of the video for anyone interested in watching that part. I don't know if it uses the original game rom wrapped up in an Atari emu or if the game was remade for each platform but I don't think the game is completable as the timing is all wrong compared with the Atari original. I try to play it through like I did with the Atari longplay but it was clear early on that I was lagging behind in this version. I throw away both lives in an effort to get back on track but by the end I was well over a minute out of where it should be. The most apparent issue is that when you enter a new pit screen, the pits are 'never' open so I have to wait it out for it to open/close before moving on. In the Atari original, pits would sometimes be open and then closing by the time you run into them allowing you to run right through the screen in good time.

00:01:15 - Ceiba Jungle
00:05:37 - Xibalba Falls
00:10:10 - Tazamul Mines [P]
00:15:30 - Lost City of Copan [I] (Atari 2600 Bonus Stage)
00:21:46 - Copan Temple [T]
00:29:20 - Lakamul Rainforest [F]
00:31:53 - Yaxchilin Lagoon
00:35:27 - Palenque Ruins (Extra Level)
00:39:38 - Tomb of Palenque (Extra Level)
00:43:56 - Runaway Minecar
00:46:10 - Jaina Island Falls (Extra Level)
00:50:15 - Tikal Ruins [A]
00:58:10 - Temple of Tikal [L]
01:02:01 - Warrior Spirit [L]
01:10:57 - Atari 2600 Bonus Game


December 01 2018 12:47:57
Download 211
Length 01:30:52
Language English

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